So I haven’t posted on the topic of RTB Connect for a while now, but there have been developments. For anyone who doesn’t know what this is yet - RTB Connect is a steam-like system whereby users ingame can have their own friends list, send private messages to those friends, see/join their servers and even create chatrooms and invite people to them. It is intended to replace the IRC which is pretty hard to manage. RTB Connect is expected to be in RTB4.
Anyway, I recently started the RTB Connect application on the RTB Server and it has been happily munching away on our memory (currently consuming 31% of our total memory) but it has barely affected our CPU load at all which is great - and apparently you guys haven’t noticed RTB going slower either. My concern is that we might get some higher CPU load when we have 400+ users online at the same time on this thing, but we will see.
RTB3 is going fine, the online system is basically done so its just the ingame portion that needs to be completed. Like I said last month, it’ll probably be out in a month or so but I won’t be posting more screenshots because everyone loves a surprise.
